ENDAH PANGESTI, Witriana; ADE SAFITRI, Rizky; NUR AZIZAH, Qudziah. PENGARUH GAME ONLINE TERHADAP PRESTASI BELAJAR REMAJA KOMPLEK KORPRI KABUPATEN KUBURAYA (STUDI KASUS: MOBILE LEGENDS). Akrab Juara : Jurnal Ilmu-ilmu Sosial, [S. l.], v. 4, n. 4, p. 173–180, 2019. Disponível em: https://akrabjuara.com/index.php/akrabjuara/article/view/833. Acesso em: 30 dec. 2025.